A variable defined in BBMOD_OBJImporter.gml
Bool
If true
, then the importer tries to import materials from *.mtl
files. Default value is false
.
/// @desc Create event
var _objImporter = new BBMOD_ObjImporter();
_objImporter.ImportMaterials = true;
var _model = _objImporter.import("model.obj");
_objImporter = _objImporter.destroy();
/// @desc Async - Image Loaded event
BBMOD_RESOURCE_MANAGER.async_image_loaded_update(async_load);
Please note that if this is enabled, BBMOD_RESOURCE_MANAGER will be used for loading textures and you will need to call its method BBMOD_ResourceManager.async_image_loaded_update to make this work properly!
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