BBMOD_ERenderCommand.BeginConditionalBlock

A member defined in BBMOD_ERenderCommand.gml

Description

Marks the beginning of a conditional block. Commands within this block are executed only if the last command was successfully executed.

Example

renderQueue.ApplyMaterial(material, vertexFormat)
   .BeginConditionalBlock()
   // Commands here will be executed only if the material was applied...
   .EndConditionalBlock();

See also

BBMOD_ERenderCommand.EndConditionalBlock

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