A function defined in BBMOD_AnimationPlayer.gml
submit([_materials])
Immediately submits the animated model for rendering.
Name | Type | Description |
---|---|---|
_materials | Array<Struct.BBMOD_IMaterial>, Array<Pointer.Texture> |
An array of either material structs or just textures if you don't wish to use BBMOD's material system. If undefined , then BBMOD_Model.Materials is used. Defaults to undefined . |
Struct.BBMOD_AnimationPlayer
Returns self
.
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