BBMOD_Cubemap.Surface

A variable defined in BBMOD_Cubemap.gml

read-only

Description

Id.Surface A single surface containing all cubemap sides. This can be passed as uniform to a shader for cubemapping.

See also

BBMOD_Cubemap.to_single_surface

Do you find this page helpful?

Copyright © 2024, BlueBurn. Built on September 07, 2024 using GMDoc.