BBMOD_PostProcessor.DesignHeight

A variable defined in BBMOD_PostProcessor.gml

Description

Real, Undefined The height of the screen for which was the game designed or undefined. Effects are scaled based on this and the current height of the screen if not undefined. Default value is undefined.

Note

DesignWidth has precedence before this. If none of the two are defined, then effect scale is 1.

See also

BBMOD_PostProcessor.DesignWidth

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