A function defined in BBMOD_Node.gml
submit(_materials, _transform, _batchData)
Immediately submits the node for rendering.
Name | Type | Description |
---|---|---|
_materials | Array<Struct.BBMOD_IMaterial>, Array<Pointer.Texture> |
An array of either material structs or just textures if you don't wish to use BBMOD's material system. |
_transform | Array |
An array of dual quaternions for transforming animated models or undefined . |
_batchData | Array |
Data for dynamic batching or undefined . |
Struct.BBMOD_Node
Returns self
.
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