BBMOD_Node.submit

A function defined in BBMOD_Node.gml

submit(_materials, _transform, _batchData)

Description

Immediately submits the node for rendering.

Arguments

Name Type Description
_materials Array<Struct.BBMOD_IMaterial>, Array<Pointer.Texture> An array of either material structs or just textures if you don't wish to use BBMOD's material system.
_transform Array An array of dual quaternions for transforming animated models or undefined.
_batchData Array, Array<Array> Data for dynamic batching or undefined.

Returns

Struct.BBMOD_Node Returns self.

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