set

function

set(_vertexFormat)

Description

Sets the shader as the current shader.

Arguments

Name Type Description
_vertexFormat Struct.BBMOD_VertexFormat Used to set a specific shader variant.

Returns

Struct.BBMOD_Shader Returns self.

Throws

Do you find this page helpful?

Copyright © 2023, BlueBurn. Built on February 04, 2023 using GMDoc.