A constructor defined in BBMOD_SphereEmissionModule.gml
Extends BBMOD_ParticleModule
new BBMOD_SphereEmissionModule([_radius[, _inside]])
A particle module that positions spawned particles into a sphere shape.
Name | Type | Description |
---|---|---|
_radius | Real |
The radius of the sphere. Defaults to 0.5. |
_inside | Bool |
Whether the particles can be spawned inside the sphere. Defaults to true . |
Name | Description |
---|---|
Inside | If true , then the particles can be spawned inside the sphere. Default value is true . |
Radius | The radius of the sphere. Default value is 0.5. |
Name | Description |
---|---|
Enabled | If true then the module is enabled. Defaults value is true . |
Name | Description |
---|---|
on_finish | Executed once at the end of the emitter's emission cycle. Never executed if the emitted particle system is looping! |
on_particle_finish | Executed when a particle dies. |
on_particle_start | Executed when a new particle is spawned. |
on_start | Executed at the beginning of the emitter's emission cycle and every time it loops. |
on_update | Executed every time the emitter is updated. |
BBMOD_EParticle.PositionX, BBMOD_EParticle.PositionY, BBMOD_EParticle.PositionZ
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