A function defined in BBMOD_Model.gml
find_node_id(_nodeName)
Finds id of the model's node by its name.
Name | Type | Description |
---|---|---|
_nodeName | String |
The name of the node. |
Real
The id of the node or undefined
when it is not found.
It is not recommended to use this method in release builds, because having many of these lookups can slow down your game! You should instead use the ids available from the _log.txt
files, which are created during model conversion.
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