A function defined in BBMOD_Collider.gml
Raycast(_ray)
Casts a ray against the collider.
Name | Type | Description |
---|---|---|
_ray | Struct.BBMOD_Ray |
The ray to cast. |
_result | Struct.BBMOD_RaycastResult |
Where to store additional raycast info to or undefined . |
Bool
Returns true
if the ray hits the collider.
BBMOD_Ray.Raycast, BBMOD_RaycastResult
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