A constructor defined in BBMOD_TerrainLayer.gml
new BBMOD_TerrainLayer()
Describes a material of a single terrain layer.
Name | Description |
---|---|
BaseOpacity | A texture with a base color in the RGB channels and opacity in the alpha channel. |
NormalRoughness | A texture with tangent-space normals in the RGB channels and roughness in the alpha channel or undefined . |
NormalSmoothness | A texture with tangent-space normals in the RGB channels and smoothness in the alpha channel or undefined . |
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