BBMOD_TerrainLayer

A constructor defined in BBMOD_TerrainLayer.gml

new BBMOD_TerrainLayer()

Description

Describes a material of a single terrain layer.

Properties

Name Description
BaseOpacity A texture with a base color in the RGB channels and opacity in the alpha channel.
NormalRoughness A texture with tangent-space normals in the RGB channels and roughness in the alpha channel or undefined.
NormalSmoothness A texture with tangent-space normals in the RGB channels and smoothness in the alpha channel or undefined.

See also

BBMOD_Terrain.Layer

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