BBMOD_DefaultSpriteShader

Extends BBMOD_DefaultShader

constructor

new BBMOD_DefaultSpriteShader(_shader, _vertexFormat)

Description

A variant of BBMOD_DefaultShader which can be used when rendering GameMaker sprites.

Arguments

Name Type Description
_shader Asset.GMShader The shader resource.
_vertexFormat Struct.BBMOD_VertexFormat The vertex format required by the shader.

See also

BBMOD_DefaultMaterial

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