A constructor defined in BBMOD_DefaultSpriteShader.gml
Extends BBMOD_DefaultShader
new BBMOD_DefaultSpriteShader(_shader, _vertexFormat)
A variant of BBMOD_DefaultShader which can be used when rendering GameMaker sprites.
Name | Type | Description |
---|---|---|
_shader | Asset.GMShader |
The shader resource. |
_vertexFormat | Struct.BBMOD_VertexFormat |
The vertex format required by the shader. |
Name | Description |
---|---|
MaxPunctualLights DEPRECATED | Maximum number of punctual lights in the shader. |
Please use BBMOD_DefaultShader instead.
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