BBMOD_U_FOG_RCP_RANGE

A macro defined in __bbmod_shader_set.gml

Description

String Name of a fragment shader uniform of type float that holds 1.0 / (fogEnd - fogStart), where fogEnd is the distance from the camera where fog reaches its maximum intensity and fogStart is the distance from camera where the fog begins.

See also

bbmod_fog_get_end, bbmod_fog_set_end

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