A function defined in __bbmod_shader_set.gml
bbmod_shader_set_metallic_ao(_shader, _texture)
Sets uniforms BBMOD_U_MATERIAL and BBMOD_U_IS_METALLIC.
Name | Type | Description |
---|---|---|
_shader | Asset.GMShader |
The shader to set the uniforms for. |
_texture | Pointer.Texture |
The new texture with metalness in the R channel and ambient occlusion in the G channel. |
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