A constructor defined in BBMOD_SunShaftsEffect.gml
Extends BBMOD_PostProcessEffect
new BBMOD_SunShaftsEffect([_lightDir[, _radius[, _color[, _blurSize[, _blurStep[, _blendMode[, _lensDirtStrength]]]]]]])
Sun shafts (post-processing effect).
Name | Type | Description |
---|---|---|
_lightDir | Struct.BBMOD_Vec3 |
The direction in which the light is coming. Defaults to (-1, 0, -1) if undefined . |
_radius | Real |
The size of the sun, relative to the screen size (i.e. 1 is the full screen, 0.5 is the half of the screen etc.). Defaults to 0.1. |
_color | Struct.BBMOD_Color |
Controls the color and the intensity (via alpha) of the effect. Defaults to BBMOD_C_WHITE if undefined . |
_blurSize | Real |
The size of the blur. Defaults to 100. |
_blurStep | Real |
Used to control the quality of the effect. Use values greater than 0 and smaller than 1. The smaller the value, the higher the quality. Defaults to 0.01 (high quality).0 |
_blendMode | Constant.BlendMode |
The blend mode used to combine the sun shafts with the scene. Good options are bm_add (default) and bm_max . |
_lensDirtStrength | Real |
Modules the strength of the lens dirt effect when applied to sun shafts. Defaults to 1. |
Name | Description |
---|---|
BlendMode | The blend mode used to combine the sun shafts with the scene. Good options are bm_add (default) and bm_max . |
BlurSize | The size of the blur. Default value is 100. |
BlurStep | Used to control the quality of the effect. Use values greater than 0 and smaller than 1. The smaller the value, the higher the quality. Default value is 0.01 (high quality). |
Color | Controls the color and the intensity (via alpha) of the effect. Default value is BBMOD_C_WHITE. |
LensDirtStrength | Modules the strength of the lens dirt effect when applied to sun shafts. Default value is 1. |
LightDirection | The direction in which the light is coming. Default value is (-1, 0, -1) . |
Radius | The size of the sun, relative to the screen size (i.e. 1 is the full screen, 0.5 is the half of the screen etc.). Default value is 0.1. |
Name | Description |
---|---|
Enabled | If true then the effect is enabled. Default value is true . |
PostProcessor | The post-processor to which is this effect added or undefined . |
BBMOD_PostProcessor.LensDirtStrength
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