BBMOD_BaseRenderer.ShadowmapNormalOffset

A variable defined in BBMOD_BaseRenderer.gml

Description

Real When rendering shadows, offsets vertex position by its normal scaled by this value. Defaults to 1. Increasing the value can remove some artifacts but using too high value could make the objects appear flying above the ground.

Do you find this page helpful?

Copyright © 2024, BlueBurn. Built on January 21, 2024 using GMDoc.