BBMOD_Cubemap.prefilter_ibl

A function defined in BBMOD_Cubemap.gml

prefilter_ibl()

Description

Prefilters the cubemap for use with image based lighting.

Returns

Asset.GMSprite The prefiltered sprite. This can be used for reflections with BBMOD_ReflectionProbes.

Note

You must use BBMOD_Cubemap.to_octahedron first for this method to work!

Do you find this page helpful?

Copyright © 2025, BlueBurn. Built on January 04, 2025 using GMDoc.