A function defined in BBMOD_Vec4.gml
FloorSelf()
Applies function floor
to each component of the vector and stores the result into self
.
Struct.BBMOD_Vec4
Returns self
.
// => BBMOD_Vec4(0.0, 1.0, 2.0, 3.0):
new BBMOD_Vec4(0.2, 1.6, 2.4, 3.1).FloorSelf();
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