A function defined in BBMOD_Terrain.gml
get_normal(_x, _y)
Retrieves terrain's normal at given coordinate.
Name | Type | Description |
---|---|---|
_x | Real |
The x position to get the normal at. |
_y | Real |
The y position to get the normal at. |
Struct.BBMOD_Vec3
The terrain's normal at given coordinate or undefined
if the coordinate is outside of the terrain.
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