An enum defined in BBMOD_Shader.gml
Enumeration of shader uniform types.
Name | Description |
---|---|
Color | A color. It is automatically normalized from 0..255 range to 0..1 when passed to a shader. |
Float | A single float. |
Float2 | A 2D vector of floats. |
Float3 | A 3D vector of floats. |
Float4 | A 4D vector of floats. |
FloatArray | An array of floats. |
Int | A single integer. |
Int2 | A 2D vector of integers. |
Int3 | A 3D vector of integers. |
Int4 | A 4D vector of integers. |
IntArray | An array of integers. |
Matrix | The current transform matrix. |
MatrixArray | A matrix as an array of 16 floats. |
Sampler | A texture sampler. |
SIZE | Total number of members of this enum. |
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