Extends BBMOD_DefaultShader
constructor
new BBMOD_ParticleShader(_shader, _vertexFormat)
Shader used by particle materials.
Name | Type | Description |
---|---|---|
_shader | Asset.GMShader |
The shader resource. |
_vertexFormat | Struct.BBMOD_VertexFormat |
The vertex format required by the shader. |
Copyright © 2022, BlueBurn. Built on December 31, 2022 using GMDoc.