A function defined in BBMOD_Vec3.gml
ClampSelf(_min, _max)
Clamps each component of the vector between corresponding components of _min
and _max
and stores the result into self
.
Name | Type | Description |
---|---|---|
_min | Struct.BBMOD_Vec3 |
A vector with minimum components. |
_max | Struct.Struct.BBMOD_Vec3 |
A vector with maximum components. |
Struct.BBMOD_Vec3
Returns self
.
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