BBMOD_Node.render

A function defined in BBMOD_Node.gml

render(_materials, _transform, _batchData, _matrix)

Description

Enqueues the node for rendering.

Arguments

Name Type Description
_materials Array<Struct.BBMOD_BaseMaterial> An array of materials, one for each material slot of the model.
_transform Array An array of dual quaternions for transforming animated models or undefined.
_batchData Array, Array<Array> Data for dynamic batching or undefined.
_matrix Array The current world matrix.

Returns

Struct.BBMOD_Node Returns self.

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