A function defined in BBMOD_RenderQueue.gml
SetGpuDepth(_depth)
Adds a BBMOD_ERenderCommand.SetGpuDepth command into the queue.
Name | Type | Description |
---|---|---|
_depth | Real |
The new z coordinate to draw sprites and text at. |
Struct.BBMOD_RenderQueue
Returns self
.
Copyright © 2025, BlueBurn. Built on January 04, 2025 using GMDoc.