A constructor defined in bbmod_mixvec3module.gml
Extends BBMOD_ParticleModule
new BBMOD_MixVec3Module([_property[, _from[, _to[, _separate]]]])
A universal particle module that randomly mixes initial values of particles' three consecutive properties between two values when they are spawned.
| Name | Type | Description |
|---|---|---|
| _property | Real |
The first of the three consecutive properties. Use values from BBMOD_EParticle. Defaults to undefined. |
| _from | Struct.BBMOD_Vec3 |
The value to mix from. Defaults to (0, 0, 0). |
| _to | Struct.BBMOD_Vec3 |
The value to mix to. Defaults to _from. |
| _separate | Bool |
If true, then each component is mixed independently on other components, otherwise all components are mixed using the same factor. Defaults to true. |
| Name | Description |
|---|---|
| From | The initial value to mix from. Default value is (0, 0, 0). |
| Property | The first of the three consecutive properties. Use values from BBMOD_EParticle. Default value is undefined. |
| Separate | If true, then each component is mixed independently on other components. Default value is true. |
| To | The initial value to mix to. Default value is the same as BBMOD_MixVec3Module.From. |
| Name | Description |
|---|---|
| Enabled | If true then the module is enabled. Defaults value is true. |
| Name | Description |
|---|---|
| on_finish | Executed once at the end of the emitter's emission cycle. Never executed if the emitted particle system is looping! |
| on_particle_finish | Executed when a particle dies. |
| on_particle_start | Executed when a new particle is spawned. |
| on_start | Executed at the beginning of the emitter's emission cycle and every time it loops. |
| on_update | Executed every time the emitter is updated. |
Copyright © 2025, BlueBurn. Built on April 12, 2025 using GMDoc.