A function defined in BBMOD_Material.gml
set_shader(_pass, _shader)
Defines a shader used in a specific render pass.
Name | Type | Description |
---|---|---|
_pass | Real |
The render pass. Use values from BBMOD_ERenderPass. |
_shader | Struct.BBMOD_Shader |
The shader used in the render pass. |
Struct.BBMOD_Material
Returns self
.
BBMOD_Material.get_shader, bbmod_render_pass_set
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