A function defined in BBMOD_DefaultShader.gml
set_specular_color(_texture)
Sets uniforms BBMOD_U_MATERIAL and BBMOD_U_IS_METALLIC.
Name | Type | Description |
---|---|---|
_texture | Pointer.Texture |
The new texture with specular color in the RGB channels. |
Struct.BBMOD_DefaultShader
Returns self
.
Please use bbmod_shader_set_specular_color instead.
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