Extends BBMOD_ParticleModule
constructor
new BBMOD_AddVec4OnCollisionModule([_property[, _change]])
A universal particle module that adds a value to four consecutive particle properties it has a collision.
Name | Type | Description |
---|---|---|
_property | Real |
The first of the four consecutive properties. Use values from BBMOD_EParticle. Defaults to undefined . |
_change | Struct.BBMOD_Vec4 |
The value to add to particles' health. Defaults to (1.0, 1.0, 1.0, 1.0) . |
Name | Description |
---|---|
Change | The value to add on collision. Default value is (1.0, 1.0, 1.0, 1.0) . |
Property | The first of the four consecutive properties. Use values from BBMOD_EParticle. Default value is undefined . |
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