BBMOD_AddVec4OnCollisionModule

Extends BBMOD_ParticleModule

constructor

new BBMOD_AddVec4OnCollisionModule([_property[, _change]])

Description

A universal particle module that adds a value to four consecutive particle properties it has a collision.

Arguments

Name Type Description
_property Real The first of the four consecutive properties. Use values from BBMOD_EParticle. Defaults to undefined.
_change Struct.BBMOD_Vec4 The value to add to particles' health. Defaults to (1.0, 1.0, 1.0, 1.0).

Properties

Name Description
Change The value to add on collision. Default value is (1.0, 1.0, 1.0, 1.0).
Property The first of the four consecutive properties. Use values from BBMOD_EParticle. Default value is undefined.

See also

BBMOD_EParticle.HasCollided

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