Extends BBMOD_Class
constructor
new BBMOD_Light()
Base class for lights.
Name | Description |
---|---|
AffectLightmaps | If true then the light affects also materials with baked lightmaps. Defaults to true . |
CastShadows | If true then the light should casts shadows. This may not be implemented for all types of lights! Defaults to false . |
Enabled | Use false to disable the light. Defaults to true (the light is enabled). |
Position | The position of the light. |
ShadowmapResolution | The resolution of the shadowmap surface. Must be power of 2. Defaults to 512. |
BBMOD_DirectionalLight, BBMOD_ImageBasedLight, BBMOD_PointLight, BBMOD_SpotLight
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