A function defined in BBMOD_RenderQueue.gml
DrawSpritePos(_sprite, _subimg, _x1, _y1, _x2, _y2, _x3, _y3, _x4, _y4, _alpha)
Adds a BBMOD_ERenderCommand.DrawSpritePos command into the queue.
Name | Type | Description |
---|---|---|
_sprite | Asset.GMSprite |
The sprite to draw. |
_subimg | Real |
The sub-image of the sprite to draw. |
_x1 | Real |
The first x coordinate. |
_y1 | Real |
The first y coordinate. |
_x2 | Real |
The second x coordinate. |
_y2 | Real |
The second y coordinate. |
_x3 | Real |
The third x coordinate. |
_y3 | Real |
The third y coordinate. |
_x4 | Real |
The fourth x coordinate. |
_y4 | Real |
The fourth y coordinate. |
_alpha | Real |
The alpha of the sprite. |
Struct.BBMOD_RenderQueue
Returns self
.
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