A function defined in BBMOD_Shader.gml
has_variant(_vertexFormat)
Checks whether the shader has a variant for given vertex format.
Name | Type | Description |
---|---|---|
_vertexFormat | Struct.BBMOD_VertexFormat |
The vertex format. |
Bool
Returns true
if the shader has a variant for given vertex format.
Copyright © 2024, BlueBurn. Built on September 07, 2024 using GMDoc.