BBMOD_ERenderPass

enum

Description

Enumeration of render passes.

Members

Name Description
Shadows Render pass where shadow-casting are objects rendered into shadow maps.
Deferred Render pass where opaque are rendered into an off-screen depth buffer when using BBMOD_DefaultRenderer.
DepthOnly Render pass where opaque objects are rendered into an off-screen depth buffer.
GBuffer Render pass where opaque objects are rendered into a G-Buffer.
Forward Render pass where opaque objects are rendered into the frame buffer.
Alpha Render pass where alpha-blended objects are rendered.
Id Render pass where instance IDs are rendered into an off-screen buffer.
SIZE Total number of members of this enum.
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