BBMOD_ERenderPass

An enum defined in __bbmod_render_pass.gml

Description

Enumeration of render passes.

Members

Name Description
ReflectionCapture Render pass where objects are rendered into reflection probes.
Shadows Render pass where shadow-casting are objects rendered into shadow maps.
Deferred Render pass where opaque are rendered into an off-screen depth buffer when using BBMOD_DefaultRenderer.
DepthOnly Render pass where opaque objects are rendered into an off-screen depth buffer.
GBuffer Render pass where opaque objects are rendered into a G-Buffer.
Background Render pass for background objects (e.g. skydome).
Forward Render pass for opaque objects.
Outline Render pass for model outlines.
Alpha Render pass for alpha-blended objects.
Translucent Render pass for translucent objects that use a blurred screen surface as an input.
Distortion Render pass for screen distortion effects.
Id Render pass where instance IDs are rendered into an off-screen buffer.
SIZE Total number of members of this enum.
Do you find this page helpful?

Copyright © 2024, BlueBurn. Built on April 18, 2024 using GMDoc.