A constructor defined in bbmod_setcolormodule.gml
Extends BBMOD_ParticleModule
new BBMOD_SetColorModule([_property[, _value]])
A universal particle module that sets initial value of particles' color property when they are spawned.
Name | Type | Description |
---|---|---|
_property | Real |
The first of the four properties that together form a color. Use values from BBMOD_EParticle. Defaults to undefined . |
_value | Struct.BBMOD_Color |
The initial value of the color property. Defaults to BBMOD_C_WHITE. |
Name | Description |
---|---|
Property | The first of the four properties that together form a color. Use values from BBMOD_EParticle. Default value is undefined . |
Value | The initial value of the color property. Default value is BBMOD_C_WHITE. |
Name | Description |
---|---|
Enabled | If true then the module is enabled. Defaults value is true . |
Name | Description |
---|---|
on_finish | Executed once at the end of the emitter's emission cycle. Never executed if the emitted particle system is looping! |
on_particle_finish | Executed when a particle dies. |
on_particle_start | Executed when a new particle is spawned. |
on_start | Executed at the beginning of the emitter's emission cycle and every time it loops. |
on_update | Executed every time the emitter is updated. |
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