Current release of BBMOD uses Assimp 5.2.4 for importing third-party model formats. The full list of supported formats is available below. There are virtually no advantages in using one format over another and in general we recommend sticking to the most common ones, e.g. FBX
- the standard in current game engines.
3D
3DS
3MF
AC
AMF
ASE
ASSBIN
B3D
BLEND
BVH
COB
COLLADA
CSM
DXF
FBX
GLTF
HMP
IFC
IQM
IRR
IRRMESH
LWO
LWS
M3D
MD2
MD3
MD5
MDC
MDL
MMD
MS3D
NDO
NFF
OBJ
OFF
OGRE
OPENGEX
PLY
Q3BSP
Q3D
RAW
SIB
SMD
STL
TERRAGEN
X
X3D
XGL
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