BBMOD_AddRealOnCollisionModule

Extends BBMOD_ParticleModule

constructor

new BBMOD_AddRealOnCollisionModule([_property[, _change]])

Description

A universal particle module that adds a value to particles' property when they have a collision.

Arguments

Name Type Description
_property Real The property to add the value to. Use values from BBMOD_EParticle. Defaults to undefined.
_change Real The value to add to particles' health. Defaults to 1.0.

Properties

Name Description
Change The value to add on collision. Default value is 1.0.
Property The property to add the value to. Use values from BBMOD_EParticle. Default value is undefined.

See also

BBMOD_EParticle.HasCollided

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