function
build([_vertexFormat])
Builds a mesh from the added vertices and faces.
Name | Type | Description |
---|---|---|
The | `Struct.BBMOD_VertexFormat/Undefined [_vertexFormat] The vertex |
format of the mesh. This must be compatible with the format of the added
vertices. If undefined
, then the format of the first added vertex is
used.
@return {Struct.BBMOD_Mesh` | created mesh. |
BBMOD_Mesh, BBMOD_VertexFormat
Copyright © 2022, BlueBurn. Built on May 18, 2022 using GMDoc.