A function defined in BBMOD_MeshBuilder.gml
build([_vertexFormat])
Builds a mesh from the added vertices and faces.
Name | Type | Description |
---|---|---|
_vertexFormat | Struct.BBMOD_VertexFormat |
The vertex format of the mesh. This must be compatible with the format of the added vertices. If undefined , then the format of the first added vertex is used. |
Struct.BBMOD_Mesh
The created mesh.
BBMOD_Mesh, BBMOD_VertexFormat
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