Extends BBMOD_ParticleModule
constructor
new BBMOD_AddVec2OnCollisionModule([_property[, _change]])
A universal particle module that adds a value to two consecutive particle properties it has a collision.
Name | Type | Description |
---|---|---|
_property | Real |
The first of the two consecutive properties. Use values from BBMOD_EParticle. Defaults to undefined . |
_change | Struct.BBMOD_Vec2 |
The value to add to particles' health. Defaults to (1.0, 1.0) . |
Name | Description |
---|---|
Change | The value to add on collision. Default value is (1.0, 1.0) . |
Property | The first of the two consecutive properties. Use values from BBMOD_EParticle.Default value is undefined . |
Copyright © 2023, BlueBurn. Built on March 24, 2023 using GMDoc.