to_single_surface

function

to_single_surface(_clearColor, _clearAlpha)

Description

Puts all faces of the cubemap into a single surface.

Arguments

Name Type Description
_clearColor Real The color to clear the target surface with before the cubemap is rendered into it.
_clearAlpha Real The alpha to clear the targe surface with before the cubemap is rendered into it.

See also

BBMOD_Cubemap.Surface

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