BBMOD_PostProcessor.DesignWidth

A variable defined in BBMOD_PostProcessor.gml

Description

Real, Undefined The width of the screen for which was the game designed or undefined. Effects are scaled based on this and the current width of the screen if not undefined. Default value is 1366.

Note

This has precedence before DesignHeight. If none of the two are defined, then effect scale is 1.

See also

BBMOD_PostProcessor.DesignHeight

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