A variable defined in BBMOD_PostProcessor.gml
Real, Undefined
The width of the screen for which was the game designed or undefined
. Effects are scaled based on this and the current width of the screen if not undefined
. Default value is 1366.
This has precedence before DesignHeight
. If none of the two are defined, then effect scale is 1.
BBMOD_PostProcessor.DesignHeight
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