A constructor defined in bbmod_addvec4overtimemodule.gml
Extends BBMOD_ParticleModule
new BBMOD_AddVec4OverTimeModule([_property[, _change[, _period]]])
A universal particle module that adds a value to four consecutive particle properties over time.
Name | Type | Description |
---|---|---|
_property | Real |
The first of the four consecutive properties. Use values from BBMOD_EParticle. Defaults to undefined . |
_change | Struct.BBMOD_Vec4 |
The value added over specified period. Defaults to (1.0, 1.0, 1.0, 1.0) . |
_period | Real |
How long in seconds it takes to add the value to the properties. Defaults to 1.0. |
Name | Description |
---|---|
Change | The value added over BBMOD_AddVec4OverTimeModule.Period. Default value is (1.0, 1.0, 1.0, 1.0) . |
Period | How long in seconds it takes to add the value to the properties. Defaults to 1.0. |
Property | The first of the four consecutive properties. Use values from BBMOD_EParticle. Default value is undefined . |
Name | Description |
---|---|
Enabled | If true then the module is enabled. Defaults value is true . |
Name | Description |
---|---|
on_finish | Executed once at the end of the emitter's emission cycle. Never executed if the emitted particle system is looping! |
on_particle_finish | Executed when a particle dies. |
on_particle_start | Executed when a new particle is spawned. |
on_start | Executed at the beginning of the emitter's emission cycle and every time it loops. |
on_update | Executed every time the emitter is updated. |
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