A constructor defined in BBMOD_Resource.gml
Implements BBMOD_IDestructible
new BBMOD_Resource()
Base struct for all BBMOD resources.
Name | Description |
---|---|
IsLoaded | If false then the resource has not been loaded yet. |
Path | The path to the file from which was the resource loaded, or undefined if the resource does not come from a file. |
Persistent | If true then the resource is persistent and it is not destroyed when method free is used. Default value is false . |
Name | Description |
---|---|
destroy | Frees memory used by the struct. |
free | Releases a reference to the resource. |
from_buffer | Loads the resource from a buffer. |
from_file | Loads the resource from a file. |
from_file_async | Asynchronnously loads the resource from a file. |
ref | Retrieves a reference to the resource. |
to_buffer | Writes the resource to a buffer. |
to_file | Writes a resource to a file. |
BBMOD_Animation, BBMOD_Material, BBMOD_Model, BBMOD_Sprite
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