A function defined in BBMOD_Vec2.gml
MinimizeSelf(_v)
Takes the minimum from each component of this vector and vector _v
and stores it into self
.
Name | Type | Description |
---|---|---|
_v | Struct.BBMOD_Vec2 |
The other vector. |
Struct.BBMOD_Vec2
Returns self
.
var _v1 = new BBMOD_Vec2(1.0, 4.0);
var _v2 = new BBMOD_Vec2(2.0, 3.0);
_v1.MinimizeSelf(_v2); // Equals to BBMOD_Vec2(1.0, 3.0)
Copyright © 2024, BlueBurn. Built on September 07, 2024 using GMDoc.