A function defined in BBMOD_Material.gml
bbmod_material_reset()
Resets the current material to undefined
. Must be called after every block of code that submits models or render queues!
// Submit static batch of trees
treeBatch.submit(matTree);
// Submit characters
var _world = matrix_get(matrix_world);
with (OCharacter)
{
matrix_set(matrix_world, matrix_build(x, y, z, 0, 0, direction, 1, 1, 1));
animationPlayer.submit();
}
matrix_set(matrix_world, _world);
// Reset materials after submits!
bbmod_material_reset();
BBMOD_AnimationPlayer.submit, BBMOD_DynamicBatch.submit, BBMOD_Material.reset, BBMOD_Model.submit, BBMOD_RenderQueue.submit, BBMOD_Terrain.submit
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