BBMOD_Vec4.MaximizeSelf

A function defined in BBMOD_Vec4.gml

MaximizeSelf(_v)

Description

Takes the maximum of each component of this vector and vector _v and stores it into self.

Arguments

Name Type Description
_v Struct.BBMOD_Vec4 The other vector.

Returns

Struct.BBMOD_Vec4 Returns self.

Example

var _v1 = new BBMOD_Vec4(1.0, 4.0, 5.0, 8.0);
var _v2 = new BBMOD_Vec4(2.0, 3.0, 6.0, 7.0);
_v1.MaximizeSelf(_v2); // Equals to BBMOD_Vec4(2.0, 4.0, 6.0, 8.0)
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