BBMOD_CollisionKillModule

A constructor defined in BBMOD_CollisionKillModule.gml

Extends BBMOD_ParticleModule

new BBMOD_CollisionKillModule()

Description

A particle module that kills all particles that had a collision.

Inherited properties

Name Description
Enabled If true then the module is enabled. Defaults value is true.

Inherited methods

Name Description
on_finish Executed once at the end of the emitter's emission cycle. Never executed if the emitted particle system is looping!
on_particle_finish Executed when a particle dies.
on_particle_start Executed when a new particle is spawned.
on_start Executed at the beginning of the emitter's emission cycle and every time it loops.
on_update Executed every time the emitter is updated.

Note

Make sure to add this after a collision module, otherwise no collision will be detected!

See also

BBMOD_EParticle.HasCollided

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