BBMOD_AnimationPlayer.update

A function defined in BBMOD_AnimationPlayer.gml

update(_deltaTime)

Description

Updates the animation player. This should be called every frame in the step event.

Arguments

Name Type Description
_deltaTime Real How much time has passed since the last frame (in microseconds).

Returns

Struct.BBMOD_AnimationPlayer Returns self.

Do you find this page helpful?

Copyright © 2024, BlueBurn. Built on September 07, 2024 using GMDoc.