A function defined in BBMOD_BaseCamera.gml
apply()
Applies the camera.
Struct.BBMOD_BaseCamera
Returns self
.
Following code renders a model from the camera's view.
camera.apply();
model.submit();
bbmod_material_reset();
This also overrides the camera position and exposure passed to shaders using bbmod_camera_set_position and bbmod_camera_set_exposure respectively!
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