A macro defined in __bbmod_gizmo.gml
Struct.BBMOD_BaseShader
A shader used when rendering instance IDs.
material = BBMOD_MATERIAL_DEFAULT.clone()
.set_shader(BBMOD_ERenderPass.Id, BBMOD_SHADER_INSTANCE_ID);
Copyright © 2025, BlueBurn. Built on January 04, 2025 using GMDoc.