A function defined in BBMOD_Gizmo.gml
submit([_materials])
Immediately submits the gizmo for rendering.
Name | Type | Description |
---|---|---|
_materials | Array<Struct.BBMOD_Material> |
Materials to use or undefined . |
Struct.BBMOD_Gizmo
Returns self
.
This changes the world matrix based on the gizmo's position and size!
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