Extends BBMOD_Resource
constructor
new BBMOD_Sprite([_file[, _sha1]])
A sprite.
Name | Type | Description |
---|---|---|
_file | String |
The file to load the sprite from or undefined . |
_sha1 | String |
Expected SHA1 of the file. If the actual one does not match with this, then the model will not be loaded. Use undefined if you do not want to check the SHA1 of the file. |
Name | Description |
---|---|
Height | The height of the sprite. |
Raw | The raw sprite resource of undefined if it has not been loaded yet. |
Width | The width of the sprite. |
Name | Description |
---|---|
get_texture | Retrieves a pointer to the texture. |
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